The Open University Business School has a long-standing collaboration with the Institute of Leadership and Management, a world-renowned specialist membership body raising professional standards of more than 30,000 leaders, managers, coaches and mentors.
The Institute is running a six-week series of FREE daily webinars where you will receive advice, insight, tools and techniques. Topics are varying from how to manage your time when our home and work boundaries have become blurred, to how to be a great team worker in a dispersed team; from managing remote workers, to the importance of self-awareness when leading a remote team you cannot see.
OUBS Director of Executive Education Liz Moody has been invited to join the Institute’s Rodney Jones (Content Manager) and Kate Cooper (Head of Research, Policy and Standards) on Thursday 9 April (13:00 – 13:30) for Getting used to change: Learning. This is part of a week-long series exploring the impact, effects and implementation of change.
These FREE webinars only last 30 minutes with future weeks on 'Staying healthy at work: consider how to ensure that work is good for us'; 'The role of challenge: when and how to challenge effectively'; and 'Being socially responsible: the far-reaching impact of how we manage our organisations'.
Previous weeks focussed on 'Working at home: being a better home worker'; and 'Being a great colleague: improve those important relationships with your colleagues'. If you have missed a webinar, you can watch the recordings here.

Thursday, May 21, 2026 - 10:00 to 16:00
The Open University, Walton Hall, Milton Keynes, MK7 6AA
Join us at this year’s annual conference as we celebrate the 10th anniversary of CVSL. Together we’ll reflect on a decade of impact and look ahead to the next ten years, featuring insights and reflections from former CVSL directors.
Tuesday, June 2, 2026 - 10:30 to 12:30
Online and and in person at The Open University, Milton Keynes, MK7 6BB
This event explores the relationship between technology, inclusion, and esports, examining how digital gaming environments can create new opportunities for participation, connection, and belonging in society and organisations.