Professor Edoardo Ongaro has worked closely with his fellow editors of the scientific journal Public Policy and Administration in response to the coronavirus (COVID-19) pandemic. The Professor of Public Management (pictured) has been working with USA-based Associate Professor, Keith Baker and Professor Claire Dunlop in the UK.
The projects include a virtual special issue on usable knowledge and an editorial identifying how public policy and public administration academics can use their research to address the pandemic’s challenges, both open access. There is also a systematic collection of data on whether the pandemic is impacting on equal opportunities (such as for female researchers to publish, due to factors like childcare), with a ‘publishing in a time of COVID-19’ editorial in the next journal summarising this.
Edoardo said: “We decided on this course of action to complement, rather than repeat, what other journals are doing. Rather than fast-tracking papers, we decided to identify streams of research in the field which may be usable by policy-makers, practitioners and academics alike to form the response to this tragic pandemic.
“We want to improve public policies and administrative capacities to cope with future high-impact threats, using research based on the robust standards required for publication. We didn’t want to hamper the quality of our papers by being too fast moving with incomplete evidence, and there’s plenty of journals and other outlets available for this anyway.”

Thursday, May 21, 2026 - 10:00 to 16:00
The Open University, Walton Hall, Milton Keynes, MK7 6AA
Join us at this year’s annual conference as we celebrate the 10th anniversary of CVSL. Together we’ll reflect on a decade of impact and look ahead to the next ten years, featuring insights and reflections from former CVSL directors.
Tuesday, June 2, 2026 - 10:30 to 12:30
Online and and in person at The Open University, Kents Hill, MK7 6BB
This event explores the relationship between technology, inclusion, and esports, examining how digital gaming environments can create new opportunities for participation, connection, and belonging in society and organisations.